I've been working on some new systems to allow for some dynamic weather effects, as well as improvements to lighting and other ambience effects. Let's take a look!
Goodness, what a year this has turned out to be. I certainly hadn't intended to be quiet for its entirety, but a number of different factors contributed. As I'm sure everyone's lives were a bit more chaotic than usual with everything going on, mine was no exception. I hope, though, everyone is at a minimum feeling a sense of relief at the year ending, and that your actual situation is much better.
I'm pleased to announce Templar Games has a brand new website and host! The previous hosting setup, utilizing Wordpress with a whole bunch of add-ons, proved just far too time-intensive (and expensive) to keep up with properly, to say nothing of constant formatting issues cropping up.
As such, the site has been switched over to Weebly for a more streamlined process. It should be far easier to keep everything up to date and formatted properly. Obviously things are still a little bare-bones for now, but the framework is coming together. All the games released thus far by Templar Games are available for download or purchase.
Over the coming weeks, I'll be working to re-post all the existing lore, and of course bring new stuff up. The website will likely undergo further changes as well. Stay tuned!